Showing posts tagged art

Commission of an OC for speedduck! Go look at the non-blinding instagram photo over here

instagram dump, PART VI(vi)

Commission for Joanna!

I don’t know if the 100% meme is still going around, but I got a question about what resolution I usually work at/how big my files are for digital illustration, and the answer is, fucking ridiculous resolutions. These are some 800x500 px, 100% resolution crops of recent work that is either digital or has enough digital finishing done that I can’t call it traditional. I also captioned each image with the pixel dimensions of the images the crops are from, but let it be known that the smallest image was originally 2000x2000 px.

Of the work that started in traditional media, the largest piece was roughly 6x8”. I scan everything in at 600 dpi (which turns into a 3600x4800 canvas, if you’re too lazy to work it out, except for the deer - for stuff with gold ink, I take photos, but it works out about the same) so that I have some paper texture to work with. They are so huge that you can see little blooms along the edges of lines where the ink bled into the paper.

I recently did an illustration for Karakasa Games's project, Thunderbeam! You can sign up to get more info/updates about the game here.

I had pretty much free reign on composition, so long as it included the two playable characters appearing in the demo that this image will accompany, was set in a jungle-type landscape, and included the statue. Also get a load of my overly detailed so-called sketches.

gold ink+light digital colours experiments

I’ve been experimenting with bees and gold ink! Also my scanner crapped out, which is just as well because the ink looks better photographed than scanned.

instagram dump, PART V

instagram dump PART IV (I keep posting instagrams in lieu of actual polished work but I promise I’ll have something nice to show soon)

Commission for May! Just look at these goddamn adorable characters.